From Hearts of Iron 4 Wiki. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. This means that in some parts of the Pacific planes will only fly one sortie during the day, which can really hurt carriers depending on where you engage. Deploying more planes can offset reduced mission efficiency to an extent, but basing planes closer to the center of the strategic region or using planes with longer range may be more efficient. If your target is beyond CAS range, then you can have 10K CAS and theyre useless. Holding shift allows you to draw a smooth frontline for a field marshal, which prevents gaps from being created. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. Only worth it if you already have air superiority and sufficient CAS. @Kayzer Light, Medium, Heavy, Amphibious tanks should all use the same division template: Those designs are a trade-off between offensive power (tank) VS. Org/HP (motorized/mechanized). It can be extremely useful in MP against other players if you can maintain air superiority. you can target certain structures with your strategic bombers. Available for: Fighter, Heavy Fighter, Jet Fighter. The more planes you fly over a state, the faster you will reach the maximum. I thought that stat-wise regular fighters were superior, not the least because of the higher production numbers. Wings with this 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. State anti-air can also reduce air superiority in an air region. Once the American airforce is decimated, send in thousands of strat bombers. Press question mark to learn the rest of the keyboard shortcuts. It's a bit of a niche area. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. All you have to do is click on the province that you want to attack, and then the nuke icon at the bottom of its window. Air wings have a base 4% chance to detect or find an enemy fleet. That's really useful information. Trains your pilots, increasing the stats of the planes in the air wing, at the cost of some accident losses and fuel usage. Medium tanks have good armor and low cost. Ok so I keeep having this discussion with my friend about the value of strategic bombing and he keeps pointing out in our example that he has a 90% reduction from strategic bombing. They may get targeted by naval anti-air. The maximum damage reduction of 75%[8] is already achieved at 10.7[8][9][10] average anti-air attack. Amphibious tanks have terrible armor, which makes them unusable. I agree about that. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Available for: Fighter, Heavy Fighter, Jet Fighter, Rocket Interceptor. Lovenought 6 yr. ago. The CAS frontage of a battle can be filled by planes from multiple friendly wings. It might even be worthwhile if the player captures a state without an air base to build their own level 1 base there as quickly as possible. Thus, there is no need to match CAS wing size with combat widths. The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. Various countries have focuses that grant research bonuses for e.g. A port strike mission is an air attack against enemy ships located in a naval base. I know GB can get a national focus making their fighters 10% cheaper to build, which probably helps out. i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. It can be useful if your competing with the AI for war score as bombing gives a lot of it. It may not display this or other websites correctly. could you retest it in the arctic? I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. I didn't know they targeted Airbases first. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. Overwhelming firepower (Overwhelming Firepower). i was responding to that second part. Generally I find that starting a coup on the British mainland is the easiest way of beating them. Trying to get air superiority over the UK but can't beat their vast numbers of aircraft? Air wings are a group of planes forming an air unit attached to an air base. The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer. An air wing may be created only if there are sufficient planes and service manpower available. You will consume fuel and increase the risk of air accidents while running pilot exercises. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). Is it worth building strategic bombers? In HOI3 you could decide whether to target factories, air bases, infrastructure, ports, etc. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. TAC bombers have a horrendous strat bombing stat. Mission efficiency bonuses (e.g. This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. Information, Frequently Asked I once trapped virtually the entire British navy in the Mediterranean as Axis France. Logistics strike. Yeah. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. The actual amount is a random value up to that portion (i.e. Lets talk about strat bombers and whether they are good now. Divisional anti-air (AA) weapons reduce the damage from CAS. If no missions are assigned, air wings will remain idle in their air bases. Bombs enemy ships. Hearts of Iron on Twitter: "Strategic Bombers can be capable of large The aircraft are divided into three different types of airframes: light, medium, and heavy, as well as their jet counterparts. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. They get attacked by 91 CAS planes every 8[12] hours. Each plane assigned to the attack rolls to hit a target. Through Officers of the Service Role focus. These quicker, more powerful albeit more expensive fighters and bombers act as a late-game bridge between World War Two-era and modern military aircraft for those nations that were dedicated to aeronautics research. This item will only be visible in searches to you, your friends, and admins. They have become even worse after the piercing buff. By that point, every plane they had suffered a 100% overcrowded airfield penalty, and all of their units suffered from attrition. All types of planes may be located at these air bases, including carrier-capable models. How to Use Nukes in HOI4 - SideGamer common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. Pushing with infantry and CAS often works against a weak enemy. The maximum number of planes allowed to join a land battle is 3[2] times the used enemy frontage as a base value. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Drops supply from the air to units without supply, preventing attrition to your units. The increased numbers are shown in the Intel Ledger in the Diplomacy screen for a country. Espaol - Latinoamrica (Spanish - Latin America), https://en.wikipedia.org/wiki/Strategic_bomber#Interwar/World_War_II. For the King of CAS, it keeps saying the weight exceeds the thrust. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. A general can reduce the damage received with the "Damage Reduction Against CAS" modifier (Camouflage expert provides 50%). An air wing may be assigned up to one ace only. The effects are scaled inversely by the size of the wing relative to 100 planes, to a maximum of 10x at 10 planes. the night penalty is -90% for planes, not -50%. Strategic Bombers attack enemy buildings and infrastructure, starving them of precious industry. You can add up to 5 support companies to a division. . Britain also has a near unlimited supply of rudder and aluminum so they can afford to make them all day. Very cost-effective way of killing the enemy navy. Air wings can be assigned to various missions. Interception. I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) Another fun fact is that this is in global hours, but day/night is calculated in local hours. The naval base itself will get damaged as well during successful attacks, but empty bases cannot get attacked. Oh, and you have to wait. They're generally pretty useless. Btw the current war score from strat bombing is completely broken and overpowered. With 48 CAS present, the bonus would be +22.2%. Wings with this mission will participate in land combat throughout the strategic region. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. Example: A battle takes place in a forest province (-10% enemy air superiority). Their lower agility however means that they will struggle against regular fighters. When in a stalemate, but you have superiority in the air, logistics strike will cripple enemy supply. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. in the air region without regard to the number of air wings present. In my experience they're a bit pointless. Btw the current war score from strat bombing is completely broken and overpowered. 20% is from air recon (scout planes) and 10% is because of their fascist ideology. Air warfare - Hearts of Iron 4 Wiki - Paradox Wikis Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. At strattie bombing they are not so good, but they do what CAS does when CAS doesnt have the legs. The rate of mine clearing depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. Steam Community :: Guide :: The Ultimate Guide to Division Templates They are still devastating in multiplayer once you get enough of them. Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. Command points are automatically used for these missions and and costs permanent 0.3 command power while mission is active. Once an enemy fleet is discovered, a randomly assigned ratio of planes to fleet frontage is determined. Scout plane: Provides intel on enemy troop compositions. This is a community maintained wiki. . The attacks are resolved as between land units, but they ignore defense, hardness and armor. And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. Available for: All planes, except rocket interceptors, transport planes and scout planes. Are strategic bombers worth building? : r/hoi4 - reddit.com The ratio is non-linear, at high levels of air superiority you need to add substantially more planes to increase air superiority by 1%. For modules, try to get more defense, without compromising range too much. In my opinion, tactical bombers should be preferred to strategic bombers by all powers, and strategic bombers should only be built by a few major powers, notably USA and UK, and that's in addition to building tactical bombers, rather than instead of building them. Scout planes can continue to accumulate intel up to 5% points above this cap, however, this intel in excess of the cap doesn't contribute to intel against that nation. For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. That will allow them to redeploy wings with up to 200 planes to be located within the region. Retweet. bombing results are fairly noisy. on Paradox technology, Legal Are Tac bombers useless? :: Hearts of Iron IV General Discussions Massed naval bombers will annihilate anything small that doesn't have sufficient air cover, and synergize really, really well with radar. The situation is quite different if naval strikes are combined with an attack by warships (including submarines). If you like it, I would very much appreciate if you'd follow me on Spotify. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night which should result in overall higher damage when bombing full-time (and especially when only bombing during the night, obviously). Testing out how effective ICBMs (guide missile 3s/rockets) are compared to strategic bombers to see if they are worth the research time and construction. 28% comes from the spy network (2 agents in Italy). Air wings can be assigned to various missions. AA inside divisions can reduce this penalty. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. The enemy side's average division air attack is . How so? I take it it destroys factories, but how does it affect other players more than the AI? Invading the US only to be bogged down by unfathomable numbers of US troops? Note: Strategic Bombers are only effective in large numbers (more than 1000), otherwise self-repair out-repairs your damage output. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. Note that your bombers may get targeted by State anti-air . If the total number of stationed planes exceeds the capacity, every additional percent of planes causes a 2%[3] overcrowding penalty. After all, we're here to explain how to use nukes in HOI4. More defensive weaponry and increased speed will allow a new design to avoid destruction, while increasing the payload and range will make it more effective. Also can somebody explain to me how Britain maintains so many fighters etc despite their industry not being up to making that many? This is a community maintained wiki. Interactive corporate website. Redirect page. Since you can't tell your bombers what to target anymore, they're useless. HOI4 BBA - How Should You Build Your Strat Bombers - YouTube Reddit and its partners use cookies and similar technologies to provide you with a better experience. This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. These planes will continue removing mines from their assigned strategic region until the region is fully clear of mines. Through Corpo di Truppe Volontarie focus. if you're only doing one sortie at night, then you're going from ((100% + 100% + 10%) / 3) = .7 to ((100% + 100% + 55%) / 3) * 120% = 1.02, a 45.7% overall increase in output. Naval bomber/Patrol: Bomb and kill enemy ships (much more cost-effective than building your own ships!). Press J to jump to the feed. Bomb the infrastructure behind German lines. The Air technology research tree is used to unlock and improve different types of aircraft. The maximum penalty without doctrine is 35% at 100% air superiority. Also, is producing lots of naval bombers and putting them on naval strike . Attacking an enemy province in bad weather or bad terrain. The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. Is the strat bombers worth it. They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. A logistics strike mission is an air attack against enemy trucks, trains and railways. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Has anyone tried Convoy Raiding with Subs? Is it worth it? At the same time I will . Aircraft carriers act as additional, floating air bases. You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs Strategic Bombers can be capable of large damage to your opponents economy if used well, but cost a lot to produce. These apply on the small airframe, since the small airframe is used as CAS. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night . Only start building tanks when you have achieved full air superiority! I didn't know they targeted Airbases first. The tooltip for the air base shows the total number of planes located there (and a list of the countries with air wings and the types of planes). However I don't know how exactly strategic bombing works, and the wiki doesn't help much. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. Strategic Bomber II 1940 170 days Strategic Bomber I Bombing has proven effective at reducing the enemy's capacity to wage war. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. Up to -35% defense/breakthrough to enemy divisions. There are many battalion types in the game. Tac bombers can fly in from super far away. Strategic bombers seem useless if you've never been heavily bombed. Heavy tanks are similar to mediums, but have low speed, the same armor and higher breakthrough, but very high base cost. The number of airplanes involved in a port strike is increased by the port strike value (e.g. What does it affect ? There is also a Reorganize option that allows greater control over moving planes between two or more wings of the same type. For this reason it is advised to hold air superiority as much as possible. The mission efficiency of a wing influences what percentage of its planes can actually carry out the assigned missions. I love tac bombers. Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. (Taking into account the minimum-of-1, the result is 1.84). Ai is so shit you dont need any strat. Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. They said they have fixed this for the 1.4 update but it should still play a large role. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. All air stuff is worthless except heavy fighters. Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 . And with the new air designer, designing a tactical bomber with medium bomb bays for strategic bombing takes away nearly all of the ground-attack capability of said tactical bomber. Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. This can lead to the UK being unable to produce enough aircraft to fend off a concerted strategic bombing campaign and serious industry problems. Too little offensive power is bad, but too low Org/HP is also bad. The effective and hard cap that scout planes can contribute to intel are. To make it even better, could you add all plane/tank module names in text as well? It's better when playing against Human players as they feel annoyed that they have no infastracture and factories after some heavy strategic bombing compared to the AI who just automates and isnt emotionally effected by it. To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. Strat bombers aren't as overpowered as they were from before 1.5.1 but they're still highly annoying and hugely powerful when microed. if you don't do it/for CAS, you should just turn off night missions, since they're not worth the AA losses. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. Press question mark to learn the rest of the keyboard shortcuts. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. Hearts of Iron 4 1.12.6 patch notes reinforce HoI4 War Effort. Normally aircraft on carriers only participate in naval battles, but carrier task forces on hold outside of ports can launch missions in a strategic area. Port strike. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . Given enough air support, even basic infantry can push through enemy lines. The attacking planes deal attacks against a randomly selected enemy division. Air missions - Hearts of Iron 4 Wiki - Paradox Wikis Intel advantage + air superiority can go from 25% to 40% bonus. If one of the assigned missions has a condition that's "Always executes", no later mission in the list will ever be executed by that wing. Bombs enemy buildings to cripple their industry. Up to -30% movement speed to enemy divisions. Heavy fighters are more effective than light fighters in this role. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. How effective is strategic bombing? : r/hoi4 - reddit Your divisions are running out of rifles and the front lines are collapsing, but you can't build any more rifles because your surviving factories are desperately trying to get planes in the air. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. HOI 4 | Are Strategic Bombers Useless? - 01 - YouTube Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. The effects increase with weather severity, with sandstorms and blizzards being particularly bad. That's actually what the US and Britain did prior to D-Day. This page was last edited on 13 October 2022, at 14:57. For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. How should you build your strat bombers.I'm going to stream tonight (day of release) a strat bom. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. Wings can be split or multiple wings of the same type merged into one in the air base view. Create an account to follow your favorite communities and start taking part in conversations. Deals damage to enemy divisions on the ground. Even though tank divisions are excellent are attacking, you will want to spend the majority of your production capacity on planes, since without planes any offensive will be hard to execute. Wings with this mission will only participate in air combat if enemy bombers or transport planes are detected. This is a community maintained wiki. In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. I will not bother to strat bomb an area that I know I can break and take quickly. Questions, Paradox Fighters are fast and nimble and can do many jobs. They can perform Close Air Support, Naval Strike, and Port Strike air missions. Try to capture an enemy air base as quickly as possible, so that the player can redeploy some fighters and CAS there. Then invaded, and send in CAS. For a better experience, please enable JavaScript in your browser before proceeding. Averaged over a long time, they will shoot down planes every time they are attacked. All trademarks are property of their respective owners in the US and other countries. Bomb their country to dust. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. Only do this if you have plenty of fuel, when not at war. The minimum size of an air wing is 1 plane, and the maximum size is 1,000 planes. I composed the music for the Battle for the Bosphorus pack.
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