Duels decks are filled with removal, and Brittle Bones turns that into even more advantage! Cadaver Collector is pure resources for Death Knights. You can even recycle the value of your own minions if you want to. Dev Comment: Overall, this is a little bit of a lighter patch for Standard. Tier 2 - Great Passives in general that can definitely help you throughout your run. It can benefit your own board, like with Paladins Blessing of Authority or abuse targeted removal like with Shamans Stormstrike. It still includes the banned robes of gaudiness. Gone Fishin',Secret Passage,Wand Thief,Ancient Mysteries,Anonymous Informant,Arcanologist,Double Cross,Kidnap,Sticky Situation,Counterspell,Explosive Runes,Ghastly Gravedigger,Spellbender,Commander Sivara,Jandice Barov. This site works best with JavaScript enabled. The main problem is the fact that the better Holy spells are generally not very expensive, so you tend to only get a few small minions. Fortunately, Hero Powers like Frost Shards and Bring on Recruits can just add stuff to your hand for the sole purpose of turning the minions into something much more useful. Creator Notes:Deathrattles themselves are good enough to carry Hunters with Death Games. Send in the Scout is also a possible option. Best passive treasure: Pillage the Fallen offers free weapons to fragment enemy faces with and is therefore the best of the . Elixir of Vigor has shown to be surprisingly useful. And sometimes you run Stonehearth Vindicator to draw one and play right away, which doesnt give you a minion at all. Mind Tether can easily chip away at your opponents Health by using spells that also generate more spells like Palm Reading and Shadow Visions. Survival Training can actually use the rewards of Defend the Dwarven District and is even more effective than the base Hunter Hero Power. Stargazing can be amazing, and your Hero Power determines exactly how useful this treasure is. 2023 Magic Find, Inc. All rights reserved. Theyre fine and everything, but they lack anything special that lets them be more than just a little better than the average card. The main thing holding this back is having a deck with enough Arcane spells to have it be offered as a draft option and to fully abuse it. Academic Research provides quite a large mana ramp if drawn early enough. If you draft, Humble Blessings can do very well in a deck built around it, but its power skyrockets if you also have, Both popular decks run Spell focused strategies, many featuring, Holy spells dont have much support in Priest at the moment, but they do largely take the forms of healing and removal. While recycling cheap minions can be detrimental, but even they can still be useful. Youd have to build a very Beast heavy deck to make it not useless. Ring of Refreshment is a generally weaker version of Stargazing, but is still useful in the same ways. Recycling wont create tempo, but can build defenses that allow you to survive heavy aggro when you need a little extra time to catch up when youre behind. However, those deck would much rather spend such a large amount of mana on buffing what they have and push for game instead of giving them a Deathrattle with no immediate impact with Canopic Jars. It gives you just a little bit extra to play, and also triggers the effects of If you played an Elemental last turn card without having to cram a ton of Elementals into your deck to keep their effects live. Rogues and Mages have always had an affinity for good cheap spells, and this combo of classes definitely embodies it. Since starting decks in Duels are 15 cards, there arent a ton of options for the class yet, and almost all of their cards are free for everyone. Plus, most of the possible cards either require a certain game state to be useful or are just worse than most treasures. Its just not enough to have it take up most of your turn. The effect of Freeze Solid now involves a damage buff as opposed to instant destruction of minions. At its worst, its a well-statted minion that deals respectable damage. The 12 Win Shaman one is thankfully unaffected. The problem is that the optimal time to use it is when your board is big and your opponent's is empty. It requires a game state that doesnt happen very often in a very specific kind of deck. Plenty of spells summon minions that get the buff without the downside, and Hero Powers that do so are extremely difficult for most decks to deal with. Furthermore, if you want to find more decks, check Hearthstone Decks Twitter and website. Soulcial Studies gives your Soul Fragment generators additional tempo. New: [5 Mana] Combo: Deal 2 damage to a minion for each other card you've played this turn. Sometimes it can work in ways youd never expect. Seabreaker Goliath is merely a beatstick that takes a while to discount. Hearthstone Duels 12-0 Reno Jackson (7429 MMR) (Arcane Craftiness | Sr. Tomb Diver) March 1, 2023. Loyal Henchman and Clockwork Assistant are no more than slowly scaling cheap beatsticks, but they can get pretty big late game/run. Its main limitation is in its Mana cost that prevents you from abusing it too much. Even if you dont get a giant minion, youll almost certainly get more than your mana's worth of value. Being able to draw a card off of any Battlecry with Rally the Troops is valuable, but its discountability is somewhat limited. Creator Notes: Pirates are usable, but not as abusable since it lacks a Secondary Passive to maximize value on. Theyre not too hard to build, but we still want to a specific build for each Rune type. The potential for getting TRIPLE value out of a spell is just too good to pass up. With many powerful new Pirates added, the deck is stronger than ever before, granting it a place in S tier. But when they added him as an actual card, the picture changed too. Basically, you have to plan around being able to make the most of these third costs (1) effects. You start by picking your Hero, Hero Power and Signature Treasure, then build a 15 cards deck to take into rogue-like adventure against other players. If you dont, youre relying too much one card to bail you out. Both decks usually pick Shadow Word: Void as their Starting Treasure. All of the Warrior Hero Powers are offensive and defensive capabilities in their own right. The Bronze Signet doubles the full value of every minion you draw, but this is done in the form of card advantage as opposed to extra tempo or high impact. i dont think Quel'Delar workd as indented i won against someone using it and i did not get it. 60.29%. Just like Unholy Gift, Runic Helm supplies you with lots of non-synergistic cards, only this time they fill up your hand directly. Crimson and Contagion Concoction are fairly situational. As with the rest of the Dragon Treasures, Dragonbone Ritual and Draconic Dream perform extremely well in Dragon-exclusive decks. You need a decent amount of Nature spells, minions big enough to heal, AND for those minions to be damaged. Not sure why they banned that card. Most generic Secondary Passive are better at this point. Shamans have so many AOE Spells to take advantage of, so those combined with good Spell Damage minions can keep the opponents board under control while you set up yours. Hearthstone Patch 22.0, which went live yesterday and has set the stage for Fractured in Alterac Valley, brought some rather significant changes to Duels:. Battlecry: Give all minions in your deck +2 Attack. However, there are special cases where this can be more effective; like if you have plenty of cheap spells or if your Hero Power is Sleight of Hand. | Secret | Hunter |, 1500 XP Quest Trading - Play A Friend! helps token strategies and is also a potential removal tool for big threats. Forged in the Barrens card reveal stream has been completed and we now know each of the 135 new cards included in Hearthstone's upcoming seventeenth expansion.. The most important one is that its guaranteed to be in your hand by turn 1! Overpowered is a rather misleading name for this treasure. Usually the best thing to duplicate in Duels is the treasure you got from the second pool. Youll often risk overdrawing with this treasure alone. Staff of Pain was okay on its own and is prone to backfiring. Staff of Scales and Wand of Disintegration do this better than all the others since they can kill several minions at once regardless of their Health. Corrupted Felstone finally provides a sizable handbuff that might be worth considering. Tier 3: Crystal Gem may provide a meaningful bonus, but if it whiffs because of a bad opening hand you end up with one less passive than your opponent the rest of the game. It may not have as much Nature abuse, it does take advantage of cards Druids would love to use but cant like Palm Reading and Priestess Valishj. Its a pretty control oriented Hero Power, so it allow you to stack up effects like. Not every deck can make use of their classs location. Milling your opponent is also a niche way to use it if the opportunity arises.Dreamgrove Ring gives you the chance to load up your board with big and scary threats, but it robs you of the ability to do much else. Lets pretend Im a half-way competent writer for a while until I can take the time to change the decks where needed. We'll be updating the Tier List (and probably find some better template at one point) when new stuff launches in Duels and changes the balance. In a deck built with Divine Shields solely in mind, this treasure can snowball fast! Its much easier for your minions to die than to run enough Freeze spells to gain a worthwhile amount of Armor. In its final form, it's a cheaper Wand of Disintegration! Try cannibalism as a . Arcane spells specifically have better treasures associated with them than others, so its worth the investment. [Duels] Fixed a bug where Ironweave Bloodletter would heal whenever either player spent Corpses. Thats pretty much it. This is only really a treasure for people who are willing to run its risks for bigger effects than most other options. Also ridiculous to rank LOCUUUSTS!!! Pillage the Fallen has nearly the same amount of value, with only a minor change that gives it a slight Attack buff. The strategies are pretty straight forward; take advantage of self-damage effects. Scout are fantastic starting Treasure picks that dont need to be in a specific deck to perform well. Your value from Ancient Reflections depends on what you end up targeting, preferably things with persistent effects like Deathrattles. I talked through my thoughts of which Treasures are the best w/ Firebat today and made a Tier list. The Hearthstone Mercenaries format is slightly different to the classic game, and it's more important than ever that your star card can carry you through . Shaman - Just like any other powerful spell at Shamans disposal, Warlock - Despite not being known for running lots of spells, even Warlocks can use Harness the Elements to gain the value of their, Mage - It should be no surprise how well Mages can use Harness the Elements. Plus the spell you get is from ANY class, so the odds of it synergizing with your deck are slim at best. Running, Dragon decks are extremely good in Duels with. Both Mending pools and Spreading Saplings in t4? Warrior - As mentioned before, Warmasters Frenzy is very well-suited for Warriors. Fire! While Starving isnt as bad as All Shall Serve since Hunters have fewer draw options, relying on Beasts dying to get it is not the best plan. . Arcane Flux and Divine Illumination are great Treasures that provide free value and can sustain their own effects. Mages have plenty of good Elemental buckets, as well as a Hero Power that can consistently supply them for you should you happen to run out of Elemental-last-turn triggers. But now it can contribute to the all-powerful Questline The Demon Seed, and it does a VERY good job at rushing the Quest progress and abusing the effect afterwards. Not only that, its also abusable in Priest since theyre so good at cloning their minions and multiplies the value of Xyrella, the Devout. Secrets get decent bucket support. Defend the Dwarven District,Barbed Nets,Slam,Tracking,Bash,Furious Howl,Man the Cannons,Minefield,Warpath,Aimed Shot,Dragonbane Shot,Shellshot,Flanking Strike,Marked Shot,Barak Kodobane. If you feel that you dont need the removal, Sr. Excavator can be an amazing draw option for minion heavy decks or Brann's Saddle if many of them are Beasts. Here is the place! They can also handle Deathrattles that summon more stuff really well. And there arent a lot of minions where having a giant copy of it is super good either. But this opens up unique interactions with rare Rush synergies, most notably Potion of Sparking. Gluth can make your existing board extremely sticky, but this functions more like a win-more card if anything. So, I wanted take opportunity to fill you all in on how getting Treasures in Duels works! Optimized Polarity doesn't generate much advantage as there are very limited minions and not all that impactful unless manage to handbuff them. Creator Notes:This is just purely Token Druid taking advantage of the free tempo made by Nature Treasures. While this passive doesn't block and damage dealt to armor, since Vampiric Blood adds protected Health instead of healing up to a maximum, it makes taking down a Blood Death Knight with this combo extremely tedious and sometimes Unachievable with all the other threats those decks have. The Exorcisor is fantastic at a way to deal with removing problem minion effects, buffs, or just general damage. This is no doubt just a bug yet to be patched. (#7), Group therapy! This patch brings one new hero, multiple new cosmetics, changes to Duels, Battlegrounds, and the Arena. As control is the most common game plan for Elise decks, Addarah is naturally the most picked starting Treasure since it comes with one of the strongest types of removal in the game. Luckily, most minions fit this category. The only thing it really does is accelerate the game, which you can mulligan for accordingly. Both classes even have Secrets that work towards Sr. Tomb Divers Battlecry. The only real way to abuse an effect like this is through minions that deal damage with effects like Wild Pyromancer and Knife Juggler. If you drafted sub-parr cards, youll either end up with too many weak minions or have to lose tempo by playing them to free up hand space. Tier 1: Overperforming Archetypes. Looking for the best hearthstone arena tier list Duels decks for each class?
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